If there are a bunch, select a good face, right click and select 'Orient Faces'. If you spot a reversed face, click on it to select it, then right click and select 'Reverse Faces'. stls creation because the surface normal points inward instead of outward, and will make the model non-manifold. If you are modeling with paints/textures, you can see the reversed faces by clicking on view>Face Style>Monochrome. The most common mistake I see on thingiverse models is reversed faces. most of the tool quick keys are under the left hand.īad form, and how to fix it Reversed Faces 'spacebar' takes you out of a tool and back to the select tool middle double click will move your view to where your mouse is. Middle click orbits, shift+middle click pans Shift select is a +/- select, you you can select multiple objects/faces/edges. Ctrl-clicking and Alt-clicking also do a lot of useful things, so always read the tooltips at the bottom of the screen until you know these by heart. Shift-clicking is what you'll be doing half of the time anyway, since it often modifies the tool or intent of your action. You can do a lot with just the mouse in sketchup, but it's always good to have one hand on the keyboard. Ĭlick once selects face or edge, double click selects all adjacent edges/faces, triple click selects all connected faces/edges (i.e. You'll need to create a account to download :-(. get that here, along with a bunch of other plugins you might want. stl out of the box, so we need a plugin, which you can get here.Īnother plugin that is essential is the Cleanup plugin. You will certainly need a way to export your file in a useful format, which for us is the. Solid Inspector extension will show you any faulty triangles and vertices that prevent an object from being a simple outer shell. Slicing programs can only interpret Sketchup models that have simple outer shells, and are marked "Solid Object" on groups.
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